Aftergod is a tabletop roleplaying game of dead gods and living machines — a d20 system of salvage, faith, and cold iron. It is built for long campaigns, morally grey choices, and the particular thrill of standing very small before something vast and inhuman.
The line launches with four books: the Core Rulebook, the Player's Guide, the Game Master's Guide, and the flagship campaign, Churnwright.
Want in? Join the Signal below for playtest notes and release word, or open the Codex to begin.